=====Rjurik Culture=====
====Vitality==== Endurance: 23 + Heart Hope: 7 + Heart
====Cultural Blessing: Woodland Nomads==== The Rjurik are a tough and cunning people, half-wild and closer to the ways of the fae than any other culture.
While fighting in the woods, use your favored Wits score as your basic Parry rating. In addition, you may always add your Wits attribute to the preliminary skill roll before a journey without needing to spend a point of Hope.
====Weapon Skills==== (Axes) 2, Spear 1, Dagger 1 Claymore 2, Bow 1, Dagger 1
====Common Skills====
|=| |=|Body|=|Heart|=|Wits|| ||Personality|| Awe 1 || Inspire 1|| Persuade 0|| ||Movement||Athletics 2||Travel 2||Stealth 1|| ||Perception||Awareness 1||Insight 1||Search 1|| ||Survival||Explore 2||Healing 2||Hunting 2|| ||Custom||Song 1||Courtesy 0||Riddle 0|| ||Vocation||Craft 0||Battle 1||Lore 0||
====Traits==== Choose two from: Beast-lore, Fire-making, Fishing, Herb-lore, Region-lore, Woodwright